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	<title>Gaming, Online Gaming, Video Game Reviews</title>
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		<title>A few tips for player</title>
		<link>http://www.technosolutio.com/?p=34</link>
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		<pubDate>Sun, 20 Jun 2010 07:41:02 +0000</pubDate>
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		<description><![CDATA[<p>Distractions</p>
<p>When you&#8217;re walking upon the casino&#8217;s floor to start your gambling session, holding your perspective is significant. All the miscellaneous things in casino kind of hypnotize a lot of gamblers. Casinos want it. So, you have to stay cool and keep an unclouded mind.</p>
<p>Walk around for five or ten minutes before you sit down to play. Survey in mind your purposes for this session while you perceive the gamblers and the games.</p>
<p>Selecting a table</p>
<p>This is a makeshift decision for gamblers in general. They are choosing the first table they approach, that has a free seat and&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><strong>Distractions</strong></p>
<p>When you&#8217;re walking upon the casino&#8217;s floor to start your gambling session, holding your perspective is significant. All the miscellaneous things in casino kind of hypnotize a lot of gamblers. Casinos want it. So, you have to stay cool and keep an unclouded mind.</p>
<p>Walk around for five or ten minutes before you sit down to play. Survey in mind your purposes for this session while you perceive the gamblers and the games.</p>
<p><strong>Selecting a table</strong></p>
<p>This is a makeshift decision for gamblers in general. They are choosing the first table they approach, that has a free seat and offers a minimal bet suitable for them. But the decision in selecting the table is an essential element in your chances of becoming a winner in this session.</p>
<p>A good sign is if a players&#8217; majority bets more than the minimum bet. Most players enlarge their bet when they continue to win.</p>
<p>This activity of winning might be produced by a non-random shift. It begets cycles of winning for both sides &#8211; the dealer and the players.</p>
<p><strong>Tables you should avoid</strong></p>
<p>Same as you are brought to tables where &#8220;the lights of Christmas Tree are blazing&#8221;, you should pay attention to avoid the evident losing table at which players are showing few chips, making single-chip bets, and filter a sullen attitude.</p>
<p><strong>Basic Strategy</strong></p>
<p>So, now you&#8217;re in the game. Now you&#8217;ve got to make a settlement on each of <a href="http://www.blackjackencyclopedia.com/library/a-few-tips-for-a-casino-player.html">blackjack</a> hands: split pairs, hit, double down, stand, or take insurance if the dealer demonstrates an ace.</p>
<p>These settlements are making <a href="http://www.blackjackencyclopedia.com/">online blackjack</a> one of the most popular and thrilling table games in online casinos. They also give the players a certain control over what comes out of heir hands.</p>
<p>There exists a mathematically accurate way of making each of these settlements. Its name is Basic Strategy.</p>
<p>With this strategy you can become a serious player. It&#8217;s actually a card counter&#8217;s strategy. You&#8217;ll have to pay attention to the cards on the table and their low and high quantity.</p>
<p>So, in general, before starting to play in casino, don&#8217;t get distracted by such things as lights or beautiful women. Pay attention to everything, especially to your game session.</p>
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		<title>Max Rubin</title>
		<link>http://www.technosolutio.com/?p=32</link>
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		<pubDate>Fri, 18 Jun 2010 16:38:41 +0000</pubDate>
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		<description><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/max-rubin.jpg" alt="Max Rubin - Blackjack Hall of Fame" align="left" /></p>
<p>Max is the author of Comp City, first published in 1994, with an expanded second edition published in 2002. In this groundbreaking book, Max exposed techniques even non-counting players could use to get an advantage over the casinos by exploiting weaknesses in the casinos&#8217; comp systems. Max&#8217;s inside information came from his years of experience in the industry as a dealer, pit boss, and casino manager. Max still does consulting work for the Barona Casino in California.</p>
<p>The initial manuscript for Comp City included advanced comp-hustling techniques that could be used by professional card counters, but the editors at&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/max-rubin.jpg" alt="Max Rubin - Blackjack Hall of Fame" align="left" /></p>
<p>Max is the author of Comp City, first published in 1994, with an expanded second edition published in 2002. In this groundbreaking book, Max exposed techniques even non-counting players could use to get an advantage over the casinos by exploiting weaknesses in the casinos&#8217; comp systems. Max&#8217;s inside information came from his years of experience in the industry as a dealer, pit boss, and casino manager. Max still does consulting work for the Barona Casino in California.</p>
<p>The initial manuscript for Comp City included advanced comp-hustling techniques that could be used by professional card counters, but the editors at Huntington Press decided to delete this section from the book in order to appeal to the wider market of recreational players. These excluded portions were published in Blackjack Forum in June 1994, and can be found now in the BlackjackForumOnline.com Library.</p>
<p>In the mid-1990s, he started hosting the Blackjack Ball, a secret annual event for professional players, where he serves as Game Master as many of the top pros compete for the Blackjack Cup and the title of World&#8217;s Best Blackjack Player.</p>
<p>Now, as a host of the Game Show Network&#8217;s World Series of <a href="http://www.blackjackencyclopedia.com/">Blackjack</a>, <a href="http://www.blackjackencyclopedia.com/library/max-rubin.html">Max Rubin</a> has become one of the most visible public advocates of professional players.</p>
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		<title>Tommy Hyland</title>
		<link>http://www.technosolutio.com/?p=31</link>
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		<pubDate>Fri, 18 Jun 2010 16:18:50 +0000</pubDate>
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		<description><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/tommy-hyland.jpg" alt="Tommy Hyland  - Blackjack Hall of Fame" align="left" /></p>
<p>Tommy started playing blackjack professionally in 1978 while still in college. That was also the year he started his first informal &#8220;team.&#8221; He&#8217;s never looked back. For more than twenty-five years, he has been running the longest-lasting and most successful blackjack team in the history of the game. He and his teammates have played in casinos all over the U.S., Canada, and the world. He has used big player techniques, concealed computers (when they were legal), and had one of the most successful &#8220;ace location&#8221; teams ever. He has personally been barred, back-roomed, hand-cuffed, arrested, and even threatened with&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/tommy-hyland.jpg" alt="Tommy Hyland  - Blackjack Hall of Fame" align="left" /></p>
<p>Tommy started playing blackjack professionally in 1978 while still in college. That was also the year he started his first informal &#8220;team.&#8221; He&#8217;s never looked back. For more than twenty-five years, he has been running the longest-lasting and most successful <a href="http://www.blackjackencyclopedia.com/library/tommy-hyland.html">blackjack</a> team in the history of the game. He and his teammates have played in casinos all over the U.S., Canada, and the world. He has used big player techniques, concealed computers (when they were legal), and had one of the most successful &#8220;ace location&#8221; teams ever. He has personally been barred, back-roomed, hand-cuffed, arrested, and even threatened with murder at gun-point by a casino owner he had beaten at the tables. Every year, the Hyland team players take millions of dollars out of the casinos. And even though Tommy has had his name and photo published in the notorious Griffin books more times than any other player in history, he continues to play and beat the games wherever legal <a href="http://www.blackjackencyclopedia.com/">blackjack</a> games are offered. He has also fought for players&#8217; rights by battling the casinos in the courts.</p>
<p>Despite his fearsome reputation, Tommy is polite, soft-spoken, and always a gentleman. He is as loved by players as he is feared by the casinos. In an interview conducted by Richard Munchkin in 2001, Tommy said, &#8220;If someone told me I could make $10 million a year working for a casino, I wouldn&#8217;t even consider it. It wouldn&#8217;t take me five minutes to turn it down &#8230; I don&#8217;t like casinos. I don&#8217;t like how they ruin people&#8217;s lives. I don&#8217;t think the employment they provide is a worthwhile thing for those people. They&#8217;re taking people that could be contributing to society and making them do a job that has no redeeming social value.&#8221;</p>
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		<title>Keith Taft</title>
		<link>http://www.technosolutio.com/?p=29</link>
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		<pubDate>Thu, 17 Jun 2010 12:37:01 +0000</pubDate>
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		<description><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/keith-taft.jpg" alt="Keith Taft" align="left" /> Keith is not well known to the general public, but among professional players he is revered as an electronics genius who has spent more than thirty years devising high-tech equipment-computers, video cameras, and communication devices-to beat the casinos. Blackjack was his initial target, and always remained his prime target. His first blackjack computer, which he completed in 1972, weighed fifteen pounds. Over the years, as computer chip technology developed, his computers became smaller, faster, and lighter. By the mid-1970s, he had a device that weighed only a few ounces that could play perfect strategy based on the exact cards&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/keith-taft.jpg" alt="Keith Taft" align="left" /> Keith is not well known to the general public, but among professional players he is revered as an electronics genius who has spent more than thirty years devising high-tech equipment-computers, video cameras, and communication devices-to beat the casinos. Blackjack was his initial target, and always remained his prime target. His first blackjack computer, which he completed in 1972, weighed fifteen pounds. Over the years, as computer chip technology developed, his computers became smaller, faster, and lighter. By the mid-1970s, he had a device that weighed only a few ounces that could play perfect strategy based on the exact cards remaining to be dealt.  If it were up to Keith, his son Marty&#8217;s name would be right along his in the <a href="http://www.blackjackencyclopedia.com/library/keith-taft.html">Blackjack Hall of Fame</a>, as the two have worked as partners since Marty was a teenager. For thirty years they have jointly created ever-more-clever hidden devices to beat the casinos, trained teams of players in their use, and have personally gone into the casinos to get the money. Keith and Marty may, in fact, have literally invented the concept of computer &#8220;networking,&#8221; as they were wiring computer-equipped players together at casino <a href="http://www.blackjackencyclopedia.com/">blackjack</a> tables thirty years ago in their efforts to beat the games.  When Nevada outlawed devices in 1985, it was specifically as a result of a Taft device found on Keith&#8217;s brother, Ted-a miniature video camera built into Ted&#8217;s belt buckle that could relay an image of the dealer&#8217;s hole card as it was being dealt to a satellite receiving dish mounted in a pickup truck in the parking lot, where an accomplice read the video image, then signaled Ted at the table with the information he needed to play his hand. An in-depth interview with Keith and Marty Taft was published in the Winter 2003-04 Blackjack Forum, and is available in the BlackjackForumOnline.com Library.</p>
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		<title>Edward O. Thorp</title>
		<link>http://www.technosolutio.com/?p=27</link>
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		<pubDate>Thu, 17 Jun 2010 12:35:30 +0000</pubDate>
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		<description><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/edward-o-thorp.jpg" alt="Edward O. Throp - Blackjack Hall of Fame" align="left" /></p>
<p>Edward Oakley Thorp is widely regarded, by professional players as well as the general public, as the Father of Card Counting. It was in his book, Beat the Dealer, first published in 1962, that he presented his Ten-Count system, the first powerful winning blackjack system ever made available to the public. All card-counting systems in use today are variations of Thorp&#8217;s Ten-Count.</p>
<p>When Thorp&#8217;s book became a best seller, the Las Vegas casinos attempted to change the standard rules of blackjack, but their customers would not accept the changes and refused to play the new version of the game.&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/edward-o-thorp.jpg" alt="Edward O. Throp - Blackjack Hall of Fame" align="left" /></p>
<p><a href="http://www.blackjackencyclopedia.com/library/edward-o-thorp.html">Edward Oakley Thorp</a> is widely regarded, by professional players as well as the general public, as the Father of Card Counting. It was in his book, Beat the Dealer, first published in 1962, that he presented his Ten-Count system, the first powerful winning blackjack system ever made available to the public. All card-counting systems in use today are variations of Thorp&#8217;s Ten-Count.</p>
<p>When Thorp&#8217;s book became a best seller, the Las Vegas casinos attempted to change the standard rules of <a href="http://www.blackjackencyclopedia.com/">blackjack</a>, but their customers would not accept the changes and refused to play the new version of the game. So, the Vegas casinos went back to the old rules, but switched from dealing hand-held one-deck games to four-deck shoe games, a change that the players would accept. Unfortunately for the casinos, in 1966 Thorp&#8217;s revised second edition of Beat the Dealer was published. This edition presented the High-Low Count, as developed by Julian Braun, a more powerful and practical counting system for attacking these new shoe games.</p>
<p>In 1961, Thorp and C. Shannon jointly invented the first wearable computer, a device that successfully predicted results in roulette. Thorp has an M.A. in Physics and a Ph.D. in mathematics, and has taught mathematics at UCLA, MIT, NMSU, and U.C. Irvine, where he also taught quantitative finance. For many years Ed Thorp wrote a column for the now-defunct Gambling Times magazine. Many of these columns were collected in a book titled The Mathematics of Gambling, published in 1984 by Lyle Stuart.</p>
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		<title>Stanford Wong</title>
		<link>http://www.technosolutio.com/?p=22</link>
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		<pubDate>Wed, 16 Jun 2010 02:24:47 +0000</pubDate>
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		<description><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/standford-wong.jpg" alt="Stanford Wong - Blackjack Hall of Fame" align="left" /></p>
<p>Stanford Wong self-published his first book, Professional Blackjack, in 1975. It was later published by the Gambler&#8217;s Book Club in Las Vegas, then revised and expanded numerous times and published by Wong&#8217;s own company, Pi Yee Press.</p>
<p>Wong is widely regarded as one of the sharpest analysts of systems and methods for beating the casinos. In Professional Blackjack, he described a never-before-revealed table-hopping style of playing shoe games, a method of play now known as wonging. Professional Blackjack had a profound impact on serious players because it provided card counters with an easy yet powerful method for attacking the&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/standford-wong.jpg" alt="Stanford Wong - Blackjack Hall of Fame" align="left" /></p>
<p>Stanford Wong self-published his first book, Professional Blackjack, in 1975. It was later published by the Gambler&#8217;s Book Club in Las Vegas, then revised and expanded numerous times and published by Wong&#8217;s own company, Pi Yee Press.</p>
<p>Wong is widely regarded as one of the sharpest analysts of systems and methods for beating the casinos. In Professional Blackjack, he described a never-before-revealed table-hopping style of playing shoe games, a method of play now known as wonging. Professional Blackjack had a profound impact on serious players because it provided card counters with an easy yet powerful method for attacking the abundant four-deck shoe games that had taken over Las Vegas. Many pros still think of card-counting opportunities as &#8220;pre-Wong&#8221; and &#8220;post-Wong.&#8221;</p>
<p>In his second book, Blackjack in Asia-a book priced at $2,000 and one of the rarest gambling books sought by collectors today &#8211; Wong discusses the unique blackjack games he had discovered in Asian casinos as a professional player, along with the optimum strategies he had devised for beating them. The book also included underground advice for exchanging currencies in these countries on the black market, as well as an account of his own hassles with customs officials when he attempted to leave the Philippines with his winnings. Of all of Wong&#8217;s books, this is my personal favorite, as it reveals more of his anti-establishment personality than any of his later books.</p>
<p>In 1980, Wong published Winning Without Counting, priced at $200, and again, on a personal note, this is my second favorite book by Wong (and another collector&#8217;s item if you can find one). He not only discusses many hole card techniques that had never before been mentioned in print-s-front-loading, spooking, and warp play-but he also delved into many clearly illegal methods of getting an edge over the house, including various techniques of bet-capping, card switching, card mucking, etc. He was widely criticized by those in the casino industry for the amusing way in which he discussed and analyzed such techniques, but anyone with half a brain could see that he was merely informing players with a tongue-in-cheek sense of humor.</p>
<p>Wong subsequently published Tournament Blackjack (1987), Basic Blackjack (1992), Casino Tournament Strategy (1992), Blackjack Secrets (1993), and since 1979 has published various newsletters including Current Blackjack News, aimed at serious and professional players.</p>
<p>Mr. <a href="http://www.blackjackencyclopedia.com/library/stanford-wong.html">Stanford Wong</a> is a life legend of <a href="http://www.blackjackencyclopedia.com/">blackjack</a> and we highly recommend his website http://www.bj21.com/ to anyone seriously interested in blackjack game.</p>
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		<title>Lawrence Revere</title>
		<link>http://www.technosolutio.com/?p=20</link>
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		<pubDate>Wed, 16 Jun 2010 02:19:06 +0000</pubDate>
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		<description><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/lawrence-revere.jpg" alt="Lawrence Revere - Blackjack Hall of Fame" align="left" /></p>
<p>Lawrence Revere was both an author and a serious player. He died in 1977. His only book, Playing Blackjack as a Business, initially published in 1969, is still in print. If you look at the &#8220;true count&#8221; methods being employed pre-Revere, you will see why Revere was inducted into the hall of fame. The earlier methods were cumbersome and mentally fatiguing to use. In the second edition of Beat the Dealer, in which Thorp first proposed the Hi-Lo Count, he mentioned a simplified method of using the count, though he failed to develop it as a full system. Revere&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.blackjackencyclopedia.com/images/library/lawrence-revere.jpg" alt="Lawrence Revere - Blackjack Hall of Fame" align="left" /></p>
<p><a href="http://www.blackjackencyclopedia.com/library/lawrence-revere.html">Lawrence Revere</a> was both an author and a serious player. He died in 1977. His only book, Playing Blackjack as a Business, initially published in 1969, is still in print. If you look at the &#8220;true count&#8221; methods being employed pre-Revere, you will see why Revere was inducted into the hall of fame. The earlier methods were cumbersome and mentally fatiguing to use. In the second edition of Beat the Dealer, in which Thorp first proposed the Hi-Lo Count, he mentioned a simplified method of using the count, though he failed to develop it as a full system. Revere had a leap of brilliance that led him to come to the conclusion that the simplified method of obtaining a &#8220;true count&#8221; that Thorp had mentioned could be fully developed and employed with the most powerful of point count systems. Revere&#8217;s method was so simple compared to the alternatives, it has been employed by virtually every serious balanced point count system developer since, including Stanford Wong, Ken Uston, Lance Humble, Bryce Carlson, Arnold Snyder, and others. As a serious player, Revere&#8217;s knowledge of <a href="http://www.blackjackencyclopedia.com/">blackjack</a> included such esoteric techniques as shuffle tracking and hole card play.</p>
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		<title>Downloadable Video Game Content &#8211; The Pros and Cons</title>
		<link>http://www.technosolutio.com/?p=17</link>
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		<pubDate>Sat, 03 Oct 2009 17:32:03 +0000</pubDate>
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				<category><![CDATA[gaming]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>

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		<description><![CDATA[<p>By TJ Michaels</p>
<p>The emergence of next generation video games consoles like the PlayStation 3 and Xbox 360 have also garnered increased popularity for a mechanism of acquiring extra gameplay features. Originally brought onto the scene in a more limited capacity by the original Xbox and Sega&#8217;s Dreamcast, downloadable content (DLC) is becoming implemented more and more to ensure that the gaming experience no longer ends after completing the missions placed on the original $50-60 disc. For many games, a plethora of extended material exists that gamers can receive through an Xbox Live subscription, PlayStation Network connection and even Nintendo&#8217;s&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>By TJ Michaels</p>
<p>The emergence of next generation video games consoles like the PlayStation 3 and Xbox 360 have also garnered increased popularity for a mechanism of acquiring extra gameplay features. Originally brought onto the scene in a more limited capacity by the original Xbox and Sega&#8217;s Dreamcast, downloadable content (DLC) is becoming implemented more and more to ensure that the gaming experience no longer ends after completing the missions placed on the original $50-60 disc. For many games, a plethora of extended material exists that gamers can receive through an Xbox Live subscription, PlayStation Network connection and even Nintendo&#8217;s Wii Shop Channel.</p>
<p>As with anything, both benefits and pitfalls exist when it comes to DLC. Listed below are just some of the pros and cons that come along with DLC in the video game industry.</p>
<p>Pros:</p>
<p>Get more out of your games: The lifespan of games ended upon completion of the missions on the original disc before DLC came into play. Even if a game has good replay value, there was generally just so much a gamer could do with the game as it was on the cartridge or disc. However, the ability to download more characters, levels, episodes and various other in-game materials extends the lifespan and enjoyability of a game by hours. Extra songs can be purchased for Rock Band and Guitar Hero titles. Additional wrestlers and costumes can be downloaded onto THQ&#8217;s hit WWE Smackdown vs. RAW series. The game does not just end with what has been placed on the original disc.</p>
<p>Some DLC is actually free: While much of the worthwhile content provided through download will cost a pretty penny, which is not the case with everything. In fact, there are several features that are free and serve as nice bonuses. LittleBigPlanet offers various Sackboy characters through the PlayStation Store at no cost to the gamer. Various Track Packs for Guitar Hero are similarly available for free. Even demos, which have largely always been free, can now be downloaded through these services and often result in more customers purchasing the full title, as was the case when UFC Unleashed 2009 turned quite a few heads with its demo.</p>
<p>Cons:</p>
<p>There is a cost to most worthwhile DLC: For the features that are not free, there is a sizable financial commitment required on top of the $50-60 you spend on the actual game. For Xbox 360 specifically, there is even a charge for the subscription that just gives gamers the ability to download bonus content. Many games hold back certain material from the original release for the sole purpose of making it charged DLC down the road. By the time you have accumulated all the added features, you are investment in a game can go from $60 to somewhere in the $80-100 range.</p>
<p>Not downloading content can put you behind other players: Video games are just naturally competitive. However, they are no longer that way with just individual gamers. Now players as a whole are measured on GamerScores and Trophies, which increase a player&#8217;s rating based achievements made throughout games. DLC offers these similar incentives and a gamer may find it necessary to spend more money on these extra features in order to keep up with the rest of the gaming community.</p>
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		<title>Super Mario Kart &#8211; Maybe the Best Super Nintendo Game Ever? SNES Review</title>
		<link>http://www.technosolutio.com/?p=15</link>
		<comments>http://www.technosolutio.com/?p=15#comments</comments>
		<pubDate>Tue, 21 Oct 2008 04:04:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Video Game Reviews]]></category>
		<category><![CDATA[mario]]></category>
		<category><![CDATA[super mario game]]></category>
		<category><![CDATA[video game review]]></category>

		<guid isPermaLink="false">http://www.technosolutio.com/?p=15</guid>
		<description><![CDATA[<p>By Anthony Seamarks
I first played Super Mario Kart in 1995. The classic Super Mario characters, funky music and fun playability made it an instant hit for me. I enjoyed racing through the number of cups in an attempt to win the gold trophy. I still to this day play this retro game and still enjoy it as much now as I did back then.</p>
<p>The only difference is that now I am more critical of the game, how it works, how it looks, sounds and plays.</p>
<p>My only complaint or fault with this game is that when you are&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>By Anthony Seamarks<br />
I first played Super Mario Kart in 1995. The classic Super Mario characters, funky music and fun playability made it an instant hit for me. I enjoyed racing through the number of cups in an attempt to win the gold trophy. I still to this day play this retro game and still enjoy it as much now as I did back then.</p>
<p>The only difference is that now I am more critical of the game, how it works, how it looks, sounds and plays.</p>
<p>My only complaint or fault with this game is that when you are racing in the different cups, depending on which character you are the racers always finish in the same order. For instance if you raced as Kooper then Luigi would be the fastest, followed by Yoshi, Princess then Mario.</p>
<p>The graphics are quite good for the Super Nintendo, this game does not use the FX chip or additional features which would bump the game up to a 32 bit like games such as Donkey Kong Country. Tis game simply maximises the SNES&#8217;s features.</p>
<p>The music is quick catchy and funky but can get quite annoying after a while. When I play it now and if I win all the races it gets annoying as the same victory tune for that character will play. Other than the repition of the music its still pretty good.</p>
<p>Playability I would say is around average. The controls are easy which makes the game attractive to play, but on the downside the game gets pretty easy quite quickly which means that boardom kicks in and that the game then gets left on a shelf to collect dust. There are however other ways to get interest levels up in this game&#8230;.</p>
<p>The fist way is to play with a friend in multiplayer, this can make the races interesting</p>
<p>The second way is to play battle mode with a friend. This can get addictive very quickly and is alot of fun.</p>
<p>The third and final way is a bit of a cheat code even though it doesnt assist you in anyway, it only makes the game harder and more fun to play. On the character select screen if you press the Y and A buttons together it will make your character small (as if you had driven over a mushroom in the normal game)</p>
<p>This means that your Kart will be slower and if another racer drivers into you, you will then be squashed!!</p>
<p>Very enjoyable, especially in multiplayer.</p>
<p>All in all Super Mario Kart is a great game for the SNES and is a definate for collecters. Even now fully boxed the game can fetch around £14 on the net.</p>
<p>In my opinion I would rate this game as follows:</p>
<p>Graphics &#8211; 8/10<br />
Sound &#8211; 6/10<br />
Playability &#8211; 7/10</p>
<p>Overall I would rate this game as 92% (please note that this is my opinion only &#8211; I expect others to have conflicting thoughts on this!)</p>
<p>I would not say that this is the best game available for the Super Nintendo as there are many great titles. I shall be reviewing some very soon so please look out for these!</p>
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		<title>Burn Xbox 360 Games &#8211; Burn Your Favorite Xbox Games in the Best Way</title>
		<link>http://www.technosolutio.com/?p=12</link>
		<comments>http://www.technosolutio.com/?p=12#comments</comments>
		<pubDate>Thu, 16 Oct 2008 04:01:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[console game]]></category>
		<category><![CDATA[online game]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.technosolutio.com/?p=12</guid>
		<description><![CDATA[<p>By Robert Macmillan
You are reading the right article if you are worried about creating the backup copies of your favorite Xbox 360 games. The Xbox 360 gaming discs are very delicate ones and they tend to develop scratches over time. Buying new Xbox 360 discs is also not the right solution as it is a very costly affair. The best solution is to burn your Xbox 360 games. In order to do this you need a special software program because these games are copyright protected. The good news is that the software programmers have developed a software program that&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>By Robert Macmillan<br />
You are reading the right article if you are worried about creating the backup copies of your favorite Xbox 360 games. The Xbox 360 gaming discs are very delicate ones and they tend to develop scratches over time. Buying new Xbox 360 discs is also not the right solution as it is a very costly affair. The best solution is to burn your Xbox 360 games. In order to do this you need a special software program because these games are copyright protected. The good news is that the software programmers have developed a software program that enables you to copy the Xbox 360 games. Read on to know how.</p>
<p>The following are the things that you need to do in order to burn Xbox 360 games.</p>
<p>1. You need the software program essential to bypass the copyright protection of the Xbox 360 games.</p>
<p>2. You need to have a CD burner in your computer.</p>
<p>3. You need to have the original game disc.</p>
<p>4. And the last thing is the empty DVD on which you will copy the game.</p>
<p>You might have questions regarding which would be the right software for you. A number of software programs are available out there on the internet. You can opt for any paid one as it will have the best quality.</p>
<p>Once you have the software program, then you will be able to create the backup cop of your Xbox 360 game disc with the following five steps.</p>
<p>1. First put the original game disk into your PC drive.</p>
<p>2. After that, turn on the software program and it will create a backup from the game.</p>
<p>3. Then insert an empty DVD disk.</p>
<p>4. Now simply bur the backup files over to the empty DVD disk.</p>
<p>After finishing this process, test it on your Xbox 360. Check if it works properly. If it doesn&#8217;t, then you will have to repeat the same process. Now you know how to burn your favorite Xbox 360 gamin discs, so create as many copies as you want.</p>
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